The Old Republic Server Types Announced

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If you need any more signs that The Old Republic is getting closer to release, here’s another. BioWare has announced the server rulesets that the game will release with on December 20th, and those into role-playing will definitely be happy. In addition to the standard PVE and PVE options, the game will include RP-PVE and RP-PVP servers. BioWare detailed all four of them in a forum post:

PvE (Player vs Environment) – Players will have to manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.

PvP (Player vs Player) – Players are automatically flagged for PvP outside of the designated ‘safe’ areas (such as Origin Worlds, Capital Worlds, and the Republic/Imperial Fleets; see below for more info).

RP-PvE – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvE server. Players must manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.

RP-PvP – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvP server. Players are automatically flagged for PvP outside of the designated ‘safe’ areas (such as Origin Worlds, Capital Worlds, and the Republic/Imperial Fleets; see below for more info).

They also confirmed that on PVP servers there would be “sanctuary” areas that include the origin worlds, the capital planets, and the fleets for both sides.