BioWare Reveals The Old Republic\’s Crew Skills


Just when everyone was distracted by the Gamecom reveals for The Old Republic, the BioWare web team stealthily updated the game’s official site with the full crafting information. In The Old Repbulic, crafting is handled by “Crew Skills” that are broken up into gathering, crafting, and mission versions. Player can choose a total of three skills from these:


Archaeology – the ability to seek out imbued items like Lightsaber crystals and ancient artifacts
Bioanalysis – the practice of collecting genetic material from creatures and plants
Scavenging – the art of recovering useful materials and parts from old or damaged technology
Slicing – a skill in accessing secured computer systems and lockboxes to acquire valuable data and rare schematics


Armormech – the ability to work with hard metals and electronic shielding to construct all types of personal armor
Armstech – the skill of constructing blasters, blaster rifles and upgrades
Artifice – the delicate work of constructing Jedi and Sith artifacts
Biochem –the engineering of performance-enhancing chemical serums and biological implants
Cybertech – the technical expertise to construct gadgets and components for Droids and high-tech armors
Synthweaving – the art of creating lighter outfits and armors that are imbued with supernatural qualities


Diplomacy – the art of conducting and managing negotiations
Investigation – the skill of examining evidence and following clues to discover valuable secrets
Treasure Hunting – the ability to track down and recover valuable items by investigating a series of clues
Underworld Trading – expertise in the trading of illegal goods and services

An Imperial Agent with Slicing, Cybertech, and Investigation sounds like a really cool combination to me.